D is for DuckTales: Remastered

DuckTales: Remastered is a remake of the NES game DuckTales from 1989. Scrooge McDuck is your playable character. He’s on a quest to – what else? – find more gold to amass his fortune! You encounter lots of characters from the show, including his nephews Huey, Dewey, and Louie. For lovers of the show, it’s fun to see these characters in high definition and interacting in a new adventure.

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The gameplay is definitely a throwback to the days of the NES. The controls have been smoothed and polished, but because it is based on an older game, some of the older design decisions still shine through. For example, enemies can hit you out of nowhere and knock you into a pit. However, because I was playing on easy mode, the penalty wasn’t too bad. You just restart at a mid-level checkpoint.

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Younger gamers will recognize the ‘pogo-jump’ feature from retro-inspired Shovel Knight. The shovel attack was clearly inspired by this classic game. As a contrast, I feel that Shovel Knight is retro in a way that doesn’t feel as ‘old’. Shovel Knight plays the way we remember older games playing, as opposed to how they actually played. It keeps the good and manages to get rid of most of the outdated. DuckTales on the other hand, still feels like a game from the NES era. This isn’t intended as a criticism, just an observation.

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I would conditionally recommend DuckTales. If you enjoy old-school games, go for it. If you played the original, definitely go for it. If you’re looking for something with more modern design sensibilities, maybe give this one a pass.

(All photos courtesy Capcom. I played this one on my Wii U, thus couldn’t capture my own screenshots.)

Until next time!

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